Pengembangan Buku Cerita Bergambar Untuk Meningkatkan Kemampuan Berpikir Komputasional Anak Usia Dini
DOI:
https://doi.org/10.31004/aulad.v9i1.1558Keywords:
Buku Cerita Bergambar, Berpikir Komputasional, Anak Usia Dini, Model 4D, Pendidikan Anak Usia DiniAbstract
Kemampuan berpikir komputasional merupakan keterampilan abad ke-21 yang perlu dikembangkan sejak usia dini, namun implementasinya di PAUD terkendala minimnya media pembelajaran yang sesuai. Penelitian ini bertujuan menghasilkan buku cerita bergambar "Rutinitas Ajaib Kiko" yang valid, praktis, dan efektif untuk meningkatkan kemampuan berpikir komputasional anak usia 5-6 tahun. Pendekatan Research and Development (R&D) digunakan dengan model 4D yang dimodifikasi (Define, Design, Develop), melibatkan 20 anak dari RA Bina Ananda 1 dan RA Bina Ananda 2. Instrumen penelitian meliputi: lembar validasi ahli materi (11 butir), lembar validasi ahli pembelajaran PAUD (51 butir), lembar validasi ahli media (23 butir), asesmen kemampuan berpikir komputasional berskala Likert 1-5 dengan empat indikator (dekomposisi, pengenalan pola, abstraksi, algoritma), dan angket respons guru (12 butir). Analisis data menggunakan statistik deskriptif, Paired Sample t-test, dan N-Gain. Hasil validasi ahli rata-rata 81,74% (Sangat Layak); uji efektivitas signifikan (t=-38,987; p<0,05) dengan N-gain 0,5135 (kategori sedang); dan praktikalitas 98,33% (Sangat Praktis). Penelitian ini membuktikan bahwa buku cerita bergambar merupakan media pembelajaran berpikir komputasional yang valid, efektif, dan praktis untuk anak usia dini tanpa ketergantungan teknologi digital kompleks.
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